F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Related links
Your search returned 27 results
This is a six-page HTML resource about solving problems concerning equivalence of linear algebraic expressions. It contains one video and four questions, three of which are interactive. The resource discusses and explains equivalence of linear algebraic expressions to reinforce students' understanding.
Addition and subtraction using an interactive bread frame. Encourages the use of different strategies to solve addition and subtraction problems. Drawing tools enables students to annotate work to show their understanding. Write equations with the text tool. Free when reviewed on 12/5/2015.
This activity gives students practice in identifying the value of coins and notes. It also reinforces the concept of exchanging money for goods. The different levels all use a shopping context and the same basic functionality. Each level takes approximately 15 minutes.
The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.
This is a website designed for both teachers and students that addresses addition and subtraction of fractions. There are pages for both teachers and students. The student pages contain interactive questions for students to check their progress in the topics.
This is a website designed for both teachers and students that addresses the connections between fractions, decimals and percentages from the Australian Curriculum for year 6 students. It contains material on the relationship between fractions, decimals and percentages and helps students understand that although there are ...
This is a website designed for teachers and students in year 5, and addresses components of the working with decimals topic. It is particularly relevant for comparison, addition, subtraction, multiplication and division with decimals. There are pages for both teachers and students. The student pages contain interactive ...
This is a website designed for both teachers and students that addresses whole numbers with the four operations from the Australian Curriculum for year 6 students. It contains material on the strategies and algorithms used when adding, subtracting, multiplying and dividing whole numbers. There are pages for both teachers ...
This is a website designed for both teachers and students that addresses components of the arithmetic of fractions. It is particularly relevant for comparison and addition and subtraction of fractions with related denominators. It also contains material on finding a fraction of a quantity where the result is a whole number. ...
This learning object helps students to recognise Australian currency through matching notes and coins. Students match different combinations of notes and coins to arrive at the same value in multiple ways. The learning object has four different levels working through matching: same coins, coins of different values, coins ...
This learning object helps students to recognise Australian currency through a supermarket shopping scenario which requires simple transactions. Students match item value with the correct coin and note combinations. The learning object has three different levels working through matching item value to: two single coins, ...
Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.
This is a website designed for both teachers and students that refers to making connections between percentages, decimals and fractions, as well as calculating percentages and percentage discounts from the Australian Curriculum for year 6 students. It contains material on calculating percentages of an amount and calculating ...
An interactive resource in which students learn how to add and subtract numbers that have up to two decimal places.
Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.
Test your understanding of decimal place value with whole numbers. Receive a starting number, such as 3786, and work towards turning it into a target number, such as 7664. Spin a random digit, choose its decimal place value and decide whether to add or subtract the random digit from your starting number. You can use a 'Wishball' ...
Make some music by building up rhythms from four instruments. Make a counting rule that matches a pattern on a number line. Select the start number and then select a number to count by. For example, describe a sound pattern where a saxophone waits on the first note, and then plays on every eighth note. Add a second number ...
Challenge your understanding of place value in whole numbers up to 99. Receive a starting number, such as 86, and work towards turning it into a target number, such as 18, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting number. ...
Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...
Challenge your understanding of place value in whole numbers up to 999. Receive a starting number, such as 328, and work towards turning it into a target number, such as 177, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting ...